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1.) Drop Overview
View relative discoverability of items
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2.) Drop Pieces
Modify individual item piece discoverability
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3.) Drop Exporter
Exports drop spreadsheet data to CMS
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Live Event
UI wireframe for an MMO live game event
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Phone UI
Basic phone UI mock-up
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State Machine
UI design for AI scripting system
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Monetize
Gameloop including monetization sub-loop
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Level Map
Map design and subsequent art treatment
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Vertical
Map design with vertical elements
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Spiral
Death Match Map
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MvDK Levels
Mario Vs Donkey Kong Puzzles
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AI Design
A simple range-based AI system
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Formations
Design for enemy attack formation system
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Combo System
Design for 2 alternate combo attack systems.
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Jump Metrics
Jump metrics and system doc.
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Map Sketch
1st Iteration level sketch on paper.
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World Map
Level map for action / adventure game
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HUD Design
Design mock-up for in game heads up display arrangement.
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Level Flow
Color coded level progression flowchart.
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Level Overview
Physics based gameplay
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Level Concept
SketchUp concept mock-up for level scenario
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Link Attacks
Illustration and documentation for link attack system.
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Visual Logic
Game logic created using visual scripting system.
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Terrain
Basic level terrain design created using SketchUp
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Prototyping
Prototyping level created to test player controls.
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Tutorial Map
Tutorial level layout created in Visio.
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World Logic
Game logic in 3D world editor.
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Modeling
Simple Low poly 3D modeling and texturing in Maya
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Generator
Code sample for enemy generator function. (Lua)
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Flow
Code for controlling number of enemies in world at once. (Lua)
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GUI Scripting
GUI element layout and control script. (C#)
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Select 3D
Code sample for point-and-click selection of 3D objects (C#)
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Timer Logic
Script controlling timed events.